Throh
Judo Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 120 | |
|---|---|---|
| Attack | 100 | |
| Defense | 85 | |
| Sp. Atk | 30 | |
| Sp. Def | 85 | |
| Speed | 45 | |
| Total | 465 |
- EV yield
- 2 HP
- Base experience
- 163
Evolution
This Pokémon does not evolve.
Abilities
Whenever this Pokémon is asleep, burned, paralyzed, or poisoned, it has 1.5× its Attack. This Pokémon is not affected by the usual Attack cut from a burn. This bonus does not count as a stat modifier.
This Pokémon cannot flinch.
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as Water Absorb; abilities that would prevent any of their effects, such as Clear Body, Shell Armor, or Sticky Hold; and abilities that grant any general protective benefit, such as Simple, Snow Cloak, or Thick Fat. If an ability could either hinder or help this Pokémon's moves, e.g. Dry Skin or Unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, Cursed Body only affects potential future uses of the move, while Liquid Ooze and Shadow Tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example Color Change or Forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from Drizzle. This ability cannot ignore Multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with Limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's Spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to Teravolt and Turboblaze.
Profile
- Height
- 1.3 m 4′03″
- Weight
- 55.5 kg 122.4 lbs
- Gender
-
- Egg groups
- Human-Like
- Hatch time
- 20 cycles ~5,100 steps
- Catch rate
- 45 Hard≈ 11.9% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Sword & Shield| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind | normal | 15 | 85 | 20 | |
| 1 | Leer | normal | — | 100 | 30 | |
| 5 | Focus Energy | normal | — | — | 30 | |
| 10 | Circle Throw | fighting | 60 | 90 | 10 | |
| 15 | Wide Guard | rock | — | — | 10 | |
| 20 | Revenge | fighting | 60 | 100 | 10 | |
| 25 | Bulk Up | fighting | — | — | 20 | |
| 30 | Storm Throw | fighting | 60 | 100 | 10 | |
| 35 | Vital Throw | fighting | 70 | — | 10 | |
| 40 | Seismic Toss | fighting | — | 100 | 20 | |
| 45 | Endure | normal | — | — | 10 | |
| 50 | Reversal | fighting | — | 100 | 15 | |
| 55 | Superpower | fighting | 120 | 100 | 5 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM00 | Mega Punch | normal | 80 | 85 | 20 | |
| TM01 | Mega Kick | normal | 120 | 75 | 5 | |
| TM03 | Fire Punch | fire | 75 | 100 | 15 | |
| TM04 | Ice Punch | ice | 75 | 100 | 15 | |
| TM05 | Thunder Punch | electric | 75 | 100 | 15 | |
| TM09 | Giga Impact | normal | 150 | 90 | 5 | |
| TM15 | Dig | ground | 80 | 100 | 10 | |
| TM21 | Rest | psychic | — | — | 5 | |
| TM22 | Rock Slide | rock | 75 | 90 | 10 | |
| TM24 | Snore | normal | 50 | 100 | 15 | |
| TM25 | Protect | normal | — | — | 10 | |
| TM26 | Scary Face | normal | — | 100 | 10 | |
| TM31 | Attract | normal | — | 100 | 15 | |
| TM33 | Rain Dance | water | — | — | 5 | |
| TM34 | Sunny Day | fire | — | — | 5 | |
| TM39 | Facade | normal | 70 | 100 | 20 | |
| TM41 | Helping Hand | normal | — | — | 20 | |
| TM42 | Revenge | fighting | 60 | 100 | 10 | |
| TM43 | Brick Break | fighting | 75 | 100 | 15 | |
| TM48 | Rock Tomb | rock | 60 | 95 | 15 | |
| TM57 | Payback | dark | 50 | 100 | 10 | |
| TM59 | Fling | dark | — | 100 | 10 | |
| TM75 | Low Sweep | fighting | 65 | 100 | 20 | |
| TM76 | Round | normal | 60 | 100 | 15 | |
| TM79 | Retaliate | normal | 70 | 100 | 5 | |
| TM81 | Bulldoze | ground | 60 | 100 | 20 | |
| TM98 | Stomping Tantrum | ground | 75 | 100 | 10 | |
| TR01 | Body Slam | normal | 85 | 100 | 15 | |
| TR07 | Low Kick | fighting | — | 100 | 20 | |
| TR10 | Earthquake | ground | 100 | 100 | 10 | |
| TR13 | Focus Energy | normal | — | — | 30 | |
| TR20 | Substitute | normal | — | — | 10 | |
| TR21 | Reversal | fighting | — | 100 | 15 | |
| TR26 | Endure | normal | — | — | 10 | |
| TR27 | Sleep Talk | normal | — | — | 10 | |
| TR37 | Taunt | dark | — | 100 | 20 | |
| TR39 | Superpower | fighting | 120 | 100 | 5 | |
| TR48 | Bulk Up | fighting | — | — | 20 | |
| TR57 | Poison Jab | poison | 80 | 100 | 20 | |
| TR64 | Focus Blast | fighting | 120 | 70 | 5 | |
| TR69 | Zen Headbutt | psychic | 80 | 90 | 15 | |
| TR75 | Stone Edge | rock | 100 | 80 | 5 | |
| TR77 | Grass Knot | grass | — | 100 | 20 | |
| TR85 | Work Up | normal | — | — | 30 |
| Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Coaching | fighting | — | — | 10 |
Where to find it
Sword & ShieldSword
- CirchesterNpc Trade · Lv. 37 · 100% · Vanillish
Shield
- Bridge FieldOverworld · Lv. 27–29 · 5% · Progress Before Hall Of Fame · OvercastOverworld · Lv. 60 · 5% · Progress Hall Of Fame · Overcast
- Dusty Bowl (Max Den A)Max Raid · Lv. 35–40 · 40% · Den Rarity Common · Den Rating 3 StarMax Raid · Lv. 25–30 · 20% · Den Rarity Common · Den Rating 2 Star
- Giant's Mirror (Main Area)Overworld · Lv. 28–30 · 10% · Progress Before Hall Of Fame · OvercastOverworld · Lv. 60 · 10% · Progress Hall Of Fame · Overcast
- Motostoke OutskirtsOverworld · Lv. 22–26 · 5%
- Motostoke RiverbankOverworld · Lv. 28–30 · 5% · Progress Before Hall Of Fame · OvercastOverworld · Lv. 60 · 5% · Progress Hall Of Fame · Overcast
- North Lake Miloch (Max Den A)Max Raid · Lv. 35–40 · 40% · Den Rarity Common · Den Rating 3 StarMax Raid · Lv. 25–30 · 20% · Den Rarity Common · Den Rating 2 Star
- North Lake Miloch (Max Den B)Max Raid · Lv. 35–40 · 40% · Den Rarity Common · Den Rating 3 StarMax Raid · Lv. 25–30 · 20% · Den Rarity Common · Den Rating 2 Star
- Route 8 (Steamdrift Way)Overworld · Lv. 39–43 · 5%
Shield: The Isle of Armor
- Challenge Beach (Max Den H)Max Raid · Lv. 35–40 · 30% · Den Rarity Rare · Den Rating 3 StarMax Raid · Lv. 25–30 · 25% · Den Rarity Rare · Den Rating 2 StarMax Raid · Lv. 55–60 · 20% · Den Rarity Rare · Den Rating 5 StarMax Raid · Lv. 45–50 · 15% · Den Rarity Rare · Den Rating 4 Star
- Challenge Road (Max Den A)Max Raid · Lv. 35–40 · 30% · Den Rarity Rare · Den Rating 3 StarMax Raid · Lv. 25–30 · 25% · Den Rarity Rare · Den Rating 2 StarMax Raid · Lv. 55–60 · 20% · Den Rarity Rare · Den Rating 5 StarMax Raid · Lv. 45–50 · 15% · Den Rarity Rare · Den Rating 4 Star
- Fields of Honor (Max Den H)Max Raid · Lv. 35–40 · 30% · Den Rarity Rare · Den Rating 3 StarMax Raid · Lv. 25–30 · 25% · Den Rarity Rare · Den Rating 2 StarMax Raid · Lv. 55–60 · 20% · Den Rarity Rare · Den Rating 5 StarMax Raid · Lv. 45–50 · 15% · Den Rarity Rare · Den Rating 4 Star
- Honeycalm Sea (Max Den B)Max Raid · Lv. 35–40 · 30% · Den Rarity Rare · Den Rating 3 StarMax Raid · Lv. 25–30 · 25% · Den Rarity Rare · Den Rating 2 StarMax Raid · Lv. 55–60 · 20% · Den Rarity Rare · Den Rating 5 StarMax Raid · Lv. 45–50 · 15% · Den Rarity Rare · Den Rating 4 Star
Pokédex entries
It performs throwing moves with first-rate skill. Over the course of many battles, Throh’s belt grows darker as it absorbs its wearer’s sweat.
They train in groups of five. Any member that can’t keep up will discard its belt and leave the group.
All 5 Pokédex entries
It performs throwing moves with first-rate skill. Over the course of many battles, Throh’s belt grows darker as it absorbs its wearer’s sweat.
They train in groups of five. Any member that can’t keep up will discard its belt and leave the group.
When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.
When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.