Raichu
Mouse Pokémon
Type matchups
Damage taken when attacked- Lightning Rod (hidden ability): immune to Electric.
Its STAB attacks
Base stats
| HP | 60 | |
|---|---|---|
| Attack | 90 | |
| Defense | 55 | |
| Sp. Atk | 90 | |
| Sp. Def | 80 | |
| Speed | 110 | |
| Total | 485 |
- EV yield
- 3 Speed
- Base experience
- 218
Evolution
Abilities
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to Electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an Electric Pokémon, if applicable.
All other Pokémon's single-target Electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. Follow Me takes precedence over this ability. If the Pokémon is a Ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
Profile
- Height
- 0.8 m 2′07″
- Weight
- 30.0 kg 66.1 lbs
- Gender
-
- Looks
- Males and females differ
- Egg groups
- Field, Fairy
- Hatch time
- 10 cycles ~2,600 steps
- Habitat
- Forest
- Catch rate
- 75 Medium≈ 17.5% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| Evo | Thunder Punch | electric | 75 | 100 | 15 | |
| 1 | Agility | psychic | — | — | 30 | |
| 1 | Charm | fairy | — | 100 | 20 | |
| 1 | Discharge | electric | 80 | 100 | 15 | |
| 1 | Double Team | normal | — | — | 15 | |
| 1 | Electro Ball | electric | — | 100 | 10 | |
| 1 | Feint | normal | 30 | 100 | 10 | |
| 1 | Growl | normal | — | 100 | 40 | |
| 1 | Iron Tail | steel | 100 | 75 | 15 | |
| 1 | Light Screen | psychic | — | — | 30 | |
| 1 | Nasty Plot | dark | — | — | 20 | |
| 1 | Nuzzle | electric | 20 | 100 | 20 | |
| 1 | Play Nice | normal | — | — | 20 | |
| 1 | Quick Attack | normal | 40 | 100 | 30 | |
| 1 | Spark | electric | 65 | 100 | 20 | |
| 1 | Sweet Kiss | fairy | — | 75 | 10 | |
| 1 | Tail Whip | normal | — | 100 | 30 | |
| 1 | Thunder | electric | 110 | 70 | 10 | |
| 1 | Thunder Shock | electric | 40 | 100 | 30 | |
| 1 | Thunder Wave | electric | — | 90 | 20 | |
| 5 | Thunderbolt | electric | 90 | 100 | 15 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM02 | Charm | fairy | — | 100 | 20 | |
| TM04 | Agility | psychic | — | — | 30 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM19 | Disarming Voice | fairy | 40 | — | 15 | |
| TM20 | Trailblaze | grass | 50 | 100 | 20 | |
| TM23 | Charge Beam | electric | 50 | 90 | 10 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM37 | Draining Kiss | fairy | 50 | 100 | 10 | |
| TM43 | Fling | dark | — | 100 | 10 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM48 | Volt Switch | electric | 70 | 100 | 20 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM55 | Dig | ground | 80 | 100 | 10 | |
| TM58 | Brick Break | fighting | 75 | 100 | 15 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM68 | Thunder Punch | electric | 75 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM72 | Electro Ball | electric | — | 100 | 10 | |
| TM74 | Reflect | psychic | — | — | 20 | |
| TM75 | Light Screen | psychic | — | — | 30 | |
| TM81 | Grass Knot | grass | — | 100 | 20 | |
| TM82 | Thunder Wave | electric | — | 90 | 20 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM96 | Eerie Impulse | electric | — | 100 | 15 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM122 | Encore | normal | — | 100 | 5 | |
| TM123 | Surf | water | 90 | 100 | 15 | |
| TM126 | Thunderbolt | electric | 90 | 100 | 15 | |
| TM127 | Play Rough | fairy | 90 | 90 | 10 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM134 | Reversal | fighting | — | 100 | 15 | |
| TM136 | Electric Terrain | electric | — | — | 10 | |
| TM140 | Nasty Plot | dark | — | — | 20 | |
| TM147 | Wild Charge | electric | 90 | 100 | 15 | |
| TM152 | Giga Impact | normal | 150 | 90 | 5 | |
| TM158 | Focus Blast | fighting | 120 | 70 | 5 | |
| TM163 | Hyper Beam | normal | 150 | 90 | 5 | |
| TM166 | Thunder | electric | 110 | 70 | 10 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM173 | Charge | electric | — | — | 20 | |
| TM181 | Knock Off | dark | 65 | 100 | 20 | |
| TM192 | Focus Punch | fighting | 150 | 100 | 20 | |
| TM205 | Endeavor | normal | — | 100 | 5 | |
| TM211 | Electroweb | electric | 55 | 95 | 15 | |
| TM227 | Alluring Voice | fairy | 80 | 100 | 10 | |
| TM229 | Upper Hand | fighting | 65 | 100 | 15 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.
All 22 Pokédex entries
It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.
Its long tail serves as a ground to protect itself from its own high-voltage power.
If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere.
When electricity builds up inside its body, it becomes feisty. It also glows in the dark.
As electricity builds up inside its body, it becomes more aggressive. One theory is that the electricity buildup is actually causing stress.
Because so many Trainers like the way Pikachu looks, you don’t see this Pokémon very often.
It unleashes electric shocks that can reach 100,000 volts. When agitated, it can knock out even an Indian elephant.
It becomes aggressive when it has electricity stored up. At such times, even its Trainer has to take care to avoid being attacked.
If the electrical sacs become excessively charged, Raichu plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokémon’s nest.
This Pokémon exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness. Raichu plants its tail in the ground to discharge electricity.
It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size.
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual.
Its tail discharges electricity into the ground, protecting it from getting shocked.
If the electric pouches in its cheeks become fully charged, both ears will stand straight up.
It turns aggressive if it has too much electricity in its body. It discharges power through its tail.
Its electric charges can reach even 100,000 volts. Careless contact can cause even an Indian elephant to faint.
If it stores too much electricity, its behavior turns aggressive. To avoid this, it occasionally discharges excess energy and calms itself down.
If the electrical sacks become excessively charged, RAICHU plants its tail in the ground and discharges. Scorched patches of ground will be found near this POKéMON’s nest.
This POKéMON exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness. RAICHU searches for electricity by planting its tail in the ground.
If its electric pouches run empty, it raises its tail to gather electri city from the atmosphere.
When its electric ity builds, its muscles are stimu lated, and it be comes more aggres sive than usual.
Its long tail serves as a ground to protect itself from its own high voltage power.