Primeape
Pig Monkey Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 65 | |
|---|---|---|
| Attack | 105 | |
| Defense | 60 | |
| Sp. Atk | 60 | |
| Sp. Def | 70 | |
| Speed | 95 | |
| Total | 455 |
- EV yield
- 2 Attack
- Base experience
- 159
Evolution
Abilities
This Pokémon cannot be asleep. This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to Insomnia in battle. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a Substitute.
When any of this Pokémon's stats are lowered, its Attack rises by two stages. If multiple stats are lowered at once, this ability takes effect with each stat lowered.
Profile
- Height
- 1.0 m 3′03″
- Weight
- 32.0 kg 70.5 lbs
- Gender
-
- Egg groups
- Field
- Hatch time
- 20 cycles ~5,100 steps
- Habitat
- Mountain
- Catch rate
- 75 Medium≈ 17.5% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fling | dark | — | 100 | 10 | |
| 1 | Focus Energy | normal | — | — | 30 | |
| 1 | Leer | normal | — | 100 | 30 | |
| 1 | Scratch | normal | 40 | 100 | 35 | |
| 5 | Fury Swipes | normal | 18 | 80 | 15 | |
| 8 | Low Kick | fighting | — | 100 | 20 | |
| 15 | Seismic Toss | fighting | — | 100 | 20 | |
| 17 | Swagger | normal | — | 85 | 15 | |
| 22 | Cross Chop | fighting | 100 | 80 | 5 | |
| 26 | Assurance | dark | 60 | 100 | 10 | |
| 30 | Thrash | normal | 120 | 100 | 10 | |
| 35 | Rage Fist | ghost | 50 | 100 | 10 | |
| 39 | Close Combat | fighting | 120 | 100 | 5 | |
| 44 | Screech | normal | — | 85 | 40 | |
| 48 | Stomping Tantrum | ground | 75 | 100 | 10 | |
| 53 | Outrage | dragon | 120 | 100 | 10 | |
| 57 | Final Gambit | fighting | — | 100 | 5 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM06 | Scary Face | normal | — | 100 | 10 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM12 | Low Kick | fighting | — | 100 | 20 | |
| TM14 | Acrobatics | 55 | 100 | 15 | ||
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM28 | Bulldoze | ground | 60 | 100 | 20 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM36 | Rock Tomb | rock | 60 | 95 | 15 | |
| TM39 | Low Sweep | fighting | 65 | 100 | 20 | |
| TM43 | Fling | dark | — | 100 | 10 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM55 | Dig | ground | 80 | 100 | 10 | |
| TM58 | Brick Break | fighting | 75 | 100 | 15 | |
| TM60 | U-turn | bug | 70 | 100 | 20 | |
| TM61 | Shadow Claw | ghost | 70 | 100 | 15 | |
| TM64 | Bulk Up | fighting | — | — | 20 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM67 | Fire Punch | fire | 75 | 100 | 15 | |
| TM68 | Thunder Punch | electric | 75 | 100 | 15 | |
| TM69 | Ice Punch | ice | 75 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM71 | Seed Bomb | grass | 80 | 100 | 15 | |
| TM73 | Drain Punch | fighting | 75 | 100 | 10 | |
| TM80 | Metronome | normal | — | — | 10 | |
| TM83 | Poison Jab | poison | 80 | 100 | 20 | |
| TM84 | Stomping Tantrum | ground | 75 | 100 | 10 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM86 | Rock Slide | rock | 75 | 90 | 10 | |
| TM87 | Taunt | dark | — | 100 | 20 | |
| TM102 | Gunk Shot | poison | 120 | 80 | 5 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM116 | Stealth Rock | rock | — | — | 20 | |
| TM122 | Encore | normal | — | 100 | 5 | |
| TM126 | Thunderbolt | electric | 90 | 100 | 15 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM134 | Reversal | fighting | — | 100 | 15 | |
| TM149 | Earthquake | ground | 100 | 100 | 10 | |
| TM150 | Stone Edge | rock | 100 | 80 | 5 | |
| TM152 | Giga Impact | normal | 150 | 90 | 5 | |
| TM156 | Outrage | dragon | 120 | 100 | 10 | |
| TM157 | Overheat | fire | 130 | 90 | 5 | |
| TM158 | Focus Blast | fighting | 120 | 70 | 5 | |
| TM163 | Hyper Beam | normal | 150 | 90 | 5 | |
| TM166 | Thunder | electric | 110 | 70 | 10 | |
| TM167 | Close Combat | fighting | 120 | 100 | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM177 | Spite | ghost | — | 100 | 10 | |
| TM179 | Smack Down | rock | 50 | 100 | 15 | |
| TM184 | Vacuum Wave | fighting | 40 | 100 | 30 | |
| TM191 | Uproar | normal | 90 | 100 | 10 | |
| TM192 | Focus Punch | fighting | 150 | 100 | 20 | |
| TM199 | Lash Out | dark | 75 | 100 | 5 | |
| TM204 | Double-Edge | normal | 120 | 100 | 15 | |
| TM205 | Endeavor | normal | — | 100 | 5 | |
| TM221 | Throat Chop | dark | 80 | 100 | 15 | |
| TM224 | Curse | ghost | — | — | 10 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
It stops being angry only when nobody else is around. To view this moment is very difficult.
All 15 Pokédex entries
It stops being angry only when nobody else is around. To view this moment is very difficult.
It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives.
The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.
It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
Some researchers theorize that Primeape remains angry even when inside a Poké Ball.
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.