Barboach
Whiskers Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 50 | |
|---|---|---|
| Attack | 48 | |
| Defense | 43 | |
| Sp. Atk | 46 | |
| Sp. Def | 41 | |
| Speed | 60 | |
| Total | 288 |
- EV yield
- 1 HP
- Base experience
- 58
Evolution
Abilities
This Pokémon cannot be infatuated and is immune to Captivate. If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.
When this Pokémon enters battle, if one of its opponents has a move that is super effective against it, Self-Destruct, Explosion, or a one-hit knockout move, all participating trainers are notified. The move itself is not revealed; only that there is such a move. Moves that inflict typeless damage, such as Future Sight, and moves of variable type, such as Hidden Power, count as their listed types. Counter, Metal Burst, Mirror Coat, and one-hit KO moves to which this Pokémon is immune do not trigger this ability.
This Pokémon is cured of any major status ailment after each turn during rain.
Profile
- Height
- 0.4 m 1′04″
- Weight
- 1.9 kg 4.2 lbs
- Gender
-
- Egg groups
- Water 2
- Hatch time
- 20 cycles ~5,100 steps
- Habitat
- Water's edge
- Catch rate
- 190 Easy≈ 35.2% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap | ground | 20 | 100 | 10 | |
| 1 | Water Gun | water | 40 | 100 | 25 | |
| 6 | Rest | psychic | — | — | 5 | |
| 6 | Snore | normal | 50 | 100 | 15 | |
| 12 | Water Pulse | water | 60 | 100 | 20 | |
| 18 | Amnesia | psychic | — | — | 20 | |
| 24 | Aqua Tail | water | 90 | 90 | 10 | |
| 31 | Muddy Water | water | 90 | 85 | 10 | |
| 36 | Earthquake | ground | 100 | 100 | 10 | |
| 42 | Future Sight | psychic | 120 | 100 | 10 | |
| 48 | Fissure | ground | — | 30 | 5 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM05 | Mud-Slap | ground | 20 | 100 | 10 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM11 | Water Pulse | water | 60 | 100 | 20 | |
| TM22 | Chilling Water | water | 50 | 100 | 20 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM28 | Bulldoze | ground | 60 | 100 | 20 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM34 | Icy Wind | ice | 55 | 95 | 15 | |
| TM35 | Mud Shot | ground | 55 | 95 | 15 | |
| TM36 | Rock Tomb | rock | 60 | 95 | 15 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM51 | Sandstorm | rock | — | — | 10 | |
| TM59 | Zen Headbutt | psychic | 80 | 90 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM77 | Waterfall | water | 80 | 100 | 15 | |
| TM84 | Stomping Tantrum | ground | 75 | 100 | 10 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM86 | Rock Slide | rock | 75 | 90 | 10 | |
| TM100 | Dragon Dance | dragon | — | — | 20 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM110 | Liquidation | water | 85 | 100 | 10 | |
| TM116 | Stealth Rock | rock | — | — | 20 | |
| TM123 | Surf | water | 90 | 100 | 15 | |
| TM128 | Amnesia | psychic | — | — | 20 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM133 | Earth Power | ground | 90 | 100 | 10 | |
| TM135 | Ice Beam | ice | 90 | 100 | 10 | |
| TM142 | Hydro Pump | water | 110 | 80 | 5 | |
| TM143 | Blizzard | ice | 110 | 70 | 5 | |
| TM149 | Earthquake | ground | 100 | 100 | 10 | |
| TM150 | Stone Edge | rock | 100 | 80 | 5 | |
| TM156 | Outrage | dragon | 120 | 100 | 10 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM186 | High Horsepower | ground | 95 | 95 | 10 | |
| TM204 | Double-Edge | normal | 120 | 100 | 15 | |
| TM208 | Whirlpool | water | 35 | 85 | 15 | |
| TM209 | Muddy Water | water | 90 | 85 | 10 | |
| TM217 | Future Sight | psychic | 120 | 100 | 10 |
| Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Flail | normal | — | 100 | 15 | |
| Spark | electric | 65 | 100 | 20 | |
| Take Down | normal | 90 | 85 | 20 | |
| Thrash | normal | 120 | 100 | 10 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
All 15 Pokédex entries
Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
Its entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.
Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
Its slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.
Barboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
Barboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.
Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.
BARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
BARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’s grip. This POKéMON grows weak if the slimy coating dries up.