Duskull
Requiem Pokémon
Type matchups
Damage taken when attacked- Levitate: immune to Ground.
Its STAB attacks
Base stats
| HP | 20 | |
|---|---|---|
| Attack | 40 | |
| Defense | 90 | |
| Sp. Atk | 30 | |
| Sp. Def | 90 | |
| Speed | 25 | |
| Total | 295 |
- EV yield
- 1 Sp. Def
- Base experience
- 59
Evolution
Abilities
This Pokémon is immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap. This ability is disabled during Gravity or Ingrain, or while holding an Iron Ball. This ability is not disabled during Roost.
When this Pokémon enters battle, it reveals an opposing Pokémon's held item to all participating trainers. In a double battle, if one opponent has an item, this Pokémon will Frisk that Pokémon; if both have an item, it will Frisk one at random.
Profile
- Height
- 0.8 m 2′07″
- Weight
- 15.0 kg 33.1 lbs
- Gender
-
- Egg groups
- Amorphous
- Hatch time
- 25 cycles ~6,400 steps
- Habitat
- Forest
- Catch rate
- 190 Easy≈ 35.2% with a Poké Ball at full HP
- Base friendship
- 35
- Growth rate
- Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish | ghost | 30 | 100 | 15 | |
| 1 | Leer | normal | — | 100 | 30 | |
| 4 | Disable | normal | — | 100 | 20 | |
| 8 | Shadow Sneak | ghost | 40 | 100 | 30 | |
| 12 | Confuse Ray | ghost | — | 100 | 10 | |
| 16 | Night Shade | ghost | — | 100 | 15 | |
| 20 | Payback | dark | 50 | 100 | 10 | |
| 24 | Will-O-Wisp | fire | — | 85 | 15 | |
| 28 | Mean Look | normal | — | — | 5 | |
| 32 | Hex | ghost | 65 | 100 | 10 | |
| 36 | Curse | ghost | — | — | 10 | |
| 40 | Shadow Ball | ghost | 80 | 100 | 15 | |
| 44 | Future Sight | psychic | 120 | 100 | 10 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM07 | Protect | normal | — | — | 10 | |
| TM17 | Confuse Ray | ghost | — | 100 | 10 | |
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM23 | Charge Beam | electric | 50 | 90 | 10 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM29 | Hex | ghost | 65 | 100 | 10 | |
| TM34 | Icy Wind | ice | 55 | 95 | 15 | |
| TM42 | Night Shade | ghost | — | 100 | 15 | |
| TM43 | Fling | dark | — | 100 | 10 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM87 | Taunt | dark | — | 100 | 20 | |
| TM92 | Imprison | psychic | — | — | 10 | |
| TM94 | Dark Pulse | dark | 80 | 100 | 15 | |
| TM95 | Leech Life | bug | 80 | 100 | 10 | |
| TM98 | Skill Swap | psychic | — | — | 10 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM107 | Will-O-Wisp | fire | — | 85 | 15 | |
| TM109 | Trick | psychic | — | 100 | 10 | |
| TM114 | Shadow Ball | ghost | 80 | 100 | 15 | |
| TM120 | Psychic | psychic | 90 | 100 | 10 | |
| TM129 | Calm Mind | psychic | — | — | 20 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM135 | Ice Beam | ice | 90 | 100 | 10 | |
| TM143 | Blizzard | ice | 110 | 70 | 5 | |
| TM151 | Phantom Force | ghost | 90 | 100 | 10 | |
| TM161 | Trick Room | psychic | — | — | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM174 | Haze | ice | — | — | 30 | |
| TM177 | Spite | ghost | — | 100 | 10 | |
| TM178 | Gravity | psychic | — | — | 5 | |
| TM198 | Poltergeist | ghost | 110 | 90 | 5 | |
| TM202 | Pain Split | normal | — | — | 20 | |
| TM203 | Psych Up | normal | — | — | 10 | |
| TM217 | Future Sight | psychic | 120 | 100 | 10 | |
| TM219 | Skitter Smack | bug | 70 | 90 | 10 | |
| TM224 | Curse | ghost | — | — | 10 |
| Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Haze | ice | — | — | 30 | |
| Memento | dark | — | 100 | 10 | |
| Pain Split | normal | — | — | 20 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
All 11 Pokédex entries
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.
DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.